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Hey Patrons! We hope that you’re all healthy and staying safe!

We've got another super exciting release for you... Something that you may have heard about, but weren't quite sure what it was... Buffer Cache Rewrite! (BCR, as we've been calling it).

We’re very excited to offer you yet another huge improvement to yuzu's GPU rendering performance, now available to our Early Access members. With this change, we emulate a very important optimization path that the Switch's NVIDIA Maxwell GPU uses, which benefits almost all games. This change really improves performance on both AMD GPUs with our Vulkan backend and NVIDIA GPUs with our OpenGL backend!

Jump right in to learn more about the technical details of this feature, and what to expect with performance improvements!

Continue reading about this feature on our website! 

This feature is now available to our Patrons in the latest Early Access builds of yuzu.

We'd love to hear how you are enjoying this release, or if you have any feedback. As always – thank you for your support, and stay safe!

- The yuzu development team

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New Feature Release - Buffer Cache Rewrite · yuzu

Hey there, yuz-ers! The follow-up to our previous big code rewrite is finally here: the Buffer Cache Rewrite! This massive undertaking not only improves performance significantly, but also simplifies the code for our developers. Now let's get this article started!

Comments

Luciano Jose de Santana Santos

Mario tennis aces here is still impossible to play, total disappointment here, unfortunately I can't do anything, except being at the mercy of the developers.

Luciano Jose de Santana Santos

At the moment, I'm only playing on the console, with my PS5, but I can't put the Switch on my arcade, so I use the emulator together with Hyperspin, but I think you won't understand this, so go take care of your life .