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Updated on: 1st of April 2020

And we're back! A day later than originally planned, but let's not talk about that! Instead let's talk about March, because it's been a wild ride. I hope everyone is healthy and keeping safe. I haven't gone outside since Monday and I'm going slightly stir-crazy. Lots of time to work on the game though, so it's not all bad.

 Download here  

So what's new?

A little bit of everything. There's new social options for Clover and Alex. There's a new animation for Alex, there's new UI graphics and new sneaking minigame options (like hacking and using the VIB).

Gadgets become more important now during sneaking missions and you'll want to stock up on Distraction Powder. Luckily the material costs for it have been reduced.

There's loads to discover and find out, but here's a change list:

  • -Alex buttjob animation added.
  • -Spies can call you during work for extra opportunities.
  • -Reduced cost of some gadget materials
  • -Increased herb chance from Silva from 50% to 80%.
  • -Miniboss Carla Wong added
  • -Miniboss Maggie T. added
  • -CG photo for Maggie T. added
  • -CG photo for Mrs. Claus added (if you unlocked it during Christmas event)
  • -Sam forplay CG added (no animation yet)
  • -Medkits can be bought via bookstore now.
  • -New social for Clover and Alex
  • -New graphics for castle added
  • -New mission location. Punk Web (beta)
  • -Hacking gadget added (beta)
  • -New UI (placeholder) added for equipment select during missions
  • -At nano control level 100, spies can be restrained to their beds

Oh boy look at all that new stuff! I bet there's no bugs whats however!

Oh-oh-oh! That's where you're wrong! There's probably loads of bugs! I've had almost no time to test this update, so expect a LOT of bugs. Save often and in different slots.

If you come across a bug, please let me know. There will be a patch coming out tomorrow or on Monday.


Any new naughty stuff...?

Yup, tried out a new way of implementing animations into the game with the new Alex buttjob. Let me know what you guys think. This new way allows for a lot faster and efficient code, but it can't have UI buttons (like a next button) on screen. So instead it was bound to the SPACE key.

I'm curious to hear you guy's opinion.

Not only that, but a few new CGs have been added. Some of them can't be obtained ingame yet, but I'll start working on implementing them. Still have an old save file from December? You might even get a naughty picture of Ms. Claus then~....

Jester Cards

Double the rewards! Not one, but 2 outfits this time around. I'm loving what Alukyan has done with them. I hope you do too!

As always, the next Jester Card codes will be handed out around the start of next month. Click here to see the March Jester Cards.

Wrapping up

That's about it for now. Patch will be coming out soon. I'm absolutely destroyed and I'm gonna  spend the evening playing video games and watching movies. If you see any bugs, please let me know and I'll try to have them fixed for tomorrow's patch.

Thank you all again for your support. Please be safe and health. Don't forget to wash your hands and I'll talk to you again soon.

-Ex

Files

Comments

ralphtheman

anyone get to the new animations yet? and know how to get to them

Anonymous

how do you use the vib during missions? that is killing my missions

Victor Lewis

theses a bug in the mission double trouble where the vib comes into play knocks sam out and somehow i gwt clover in the base as if the mission were complete. There is also another bug where i have to go on another mission just to have clover fully unlocked.

exiscoming

Hey Alex, I'm working on a patch now, but in general the rule is to use the VIB you have to press 1 on your keyboard to select it. Right now the nanobot control event can happen before you even unlock the VIB, so I'm working on that now.

exiscoming

Thanks for letting me know! Hopefully things will be fixed in the upcoming patch later today or tomorrow!

exiscoming

Hey Ralph, to kick off the quest that starts it you need: -To have unlocked the dildo animations -Have played 50 ingame days. -Need to have all 3 spies unlocked. -Do a short story quest that gets triggered where you see a video of Jerry. I hope that helped. Please let me know if something's not working and I'll look into it.

VitAnyaNaked

Sounds great! Glad to know that you have done so much and are still going to implement a lot. Stay safe, preferably be at home.

khalif brown

What's up? Two questions: 1. What's the ATM code? 2. How do I increase the nanite chip thing again?

Anime

The game keeps breaking when do Nonobot control.

exiscoming

Hey Anime, did this happen during 1 spy in particular or all of them? I've got some reports that it happends with Sam, so I'm working on a patch right now.

Anime

It also happened to me when I tried to take pics of Alex. For some reason it jumped to her masterbating and was stuck there.

khalif brown

What's up? Two questions: 1. What's the ATM code? 2. How do I increase the nanite chip thing again?

exiscoming

Hey kbrown, thank you for reaching out. The ATM codes will be send via PM to Patrons later today. It's a reward depended on your level of pledge. Nanobots control slowly increases over time. You can set the rate of suppression by going to STATUS and clicking the button on the bottom right corner.

khalif brown

Got it. Thanks. By the way, what about the castle? How do I get there?

exiscoming

Get your reputation with the Aces up till like half way and a yellow questionmark will show up. Select Sam and then select the Aces. This will give you a mission where she goes to party in the castle. Afterwards the castle should be unlocked.

ButterB22

i didnt get the atm code and i was a patreon

BJakin

So "Retaking the Taken" can not be completed, yet?

exiscoming

True, that quest was added in the last patch and is meant to be completed at the end of the game. Now it just functions as a hint to show you what to do next.

Anonymous

can i get the code for the atm

exiscoming

Hey Anthony, codes are given out at the start of the month after pledges have been processed =)

Victor Lewis

almost there at 3000$

Anonymous

I am curious when will you added the ability to choose Alex or Clover as the starting spies.

exiscoming

Hey Sin, currently it's not a priority right now. I'll have a look at it a little later =)

Anonymous

So is there any clues when will we be able to apply new abilites to the Spies by injecting nanomachines? Also, I feel there could be a type of skill tree for our character with Good and Evil skill tree based on which alignment path they want to be such as Good skill tree focus on improving the spies if they are less influenced by Nanomachines (aka Good path) through information gathering without needing to give into being slutty. This Good Tree can unlock Support skills that have the Agents distract the guides (improve chance at defeating them) or double team them for defeating the guards instantly. Evil tree can focus more on having more control over them with higher nanomachines (and a high tier skill in this tree may allow Absolute control over them instead of the enemy having control over them thus removing the need to suppress them if they hit 100% nano level and use the HIV item during mission and may even have a skill in Evil tree to prevent them from going lower than 50% nano level and eventually lock them at 100% control if players Unlock the Absolute control skill thus allowing them to perform Evil missions more)while improving their skills if they are more influenced by Nanomachines and can make them more slutty through the nanomachine control thus they gather more information and perform better in missions because of their high sluttiness to use their bodies to gather information and the player's nanomachine control over them. The Evil path may open Slutty distraction support skills so a character can distract a guard by being sexual (improve chances at defeating them) or perform instant defeat the guard by performing sex actions on them. This will also allow them to accept their more slutty nicknames more and calling the Player's character the other names. One last question after testing out the current game, will there be more ways to build Evil Karma outside of limited event dialogue options other than forcing the agents to work when they are in a bad mood. I feel this can really delay people who want to go evil path since their Karma is a bit high on the Good path edge to perform much Evil options.

exiscoming

Hey Sin, the karma mechanic needs works. I'm considering several options at the moment on how I want to do it, but I appreciate your suggestions. It's too early to really give any solid answers right now, but I'll take everything into consideration!