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Pfff.... I completely forgot to post yesterday. Whelp... let's make it a Wednesday post. I'm still not entirely sure on these weekly updates. Especially if I don't have much to share, so I might stay doing them once a month. Let me know what you think.

First version released

So the first very rough version of the game released. It includes the intro, the worldmap and a tiny bit of gameplay. Like I warned, not the most exciting updating, but it's to show you guys what I've been working on. And only with a single bugreport which was fixed two days later in version 0.02! All in all, not a bad first release.

I can't start making promises for the next version, but it will probably feature facial expressions for Sam, more explore events, maybe introduces landgrabs. We'll have to see when we're further ahead.

I found a bug!

If you do find bugs, please report them to me! I'll try my best to get them fixed as soon as possible!

Next version?

I'm gonna start my once a month updates again. I liked that original format, as long as people understand that bugs may happen. The next version will be released around the 26th of June!

That's about it for this week's update. Thank you all for your support and talk to you again soon!


Files

Comments

Anonymous

So I found this bug: While running game code: File "game/mission.rpy", line 785, in script $ renpy.pause(hard='True') File "game/mission.rpy", line 785, in $ renpy.pause(hard='True') File "game/mission.rpy", line 168, in if randomObst3 == 1 and randomAgent <= 4 and agentDistracted3 == False and hiddenStatus == 0: NameError: name 'agentDistracted3' is not defined

Supreme Overlord Llama

Maybe even just do and update bi-weekly. I was also thinking if sometimes 1 month is too short to always release a new update for the game maybe just do every 2 months, this way you have bit more breathing room and new version of the game will feel and be bigger.

exiscoming

Hey El Heffe, thank you for reporting! Luckily that's an easy fix. I'll make sure it'll be fixed in the next update.

exiscoming

Yeah man, you're not wrong. I'm considering a lot of things at the moment. Let's see what I can put out in a month. If it begins to lack, we can always change it later!

exiscoming

Hey Heffe, I've uploaded version 0.03 which 'should' fix some of the bugs. Please download it and let me know if it worked or not. =)

Anonymous

while i like the weekly updates if doing monthly ones means less stress on you i say go for it after, more work leads to stress stress leads to work slipping work slipping leads to more stress more stress leads to depression depression leads to feelings of inadequacy feelings of inadequacy leads to suicidal thoughts suicidal thoughts leads to suicidal actions suicidal actions leads to death death leads to no game no game means on of the best (and oddly never done concepts) game ideas never being made so TLDR do whatever means less stress for you

Anonymous

Found another bug: While running game code: File "game/worldmap.rpy", line 281, in script $ strawSmoothie += 1 File "game/worldmap.rpy", line 281, in $ strawSmoothie += 1 NameError: name 'strawSmoothie' is not defined

Anonymous

And here's another: While processing text tag {I} in u"\u266b\u266a {I}'Alouette, gentille alouette. Allouette, je te plumerai~...'{/I} \u266b\u266a".: File "game/social.rpy", line 233, in script sil "♫♪ {I}'Alouette, gentille alouette. Allouette, je te plumerai~...'{/I} ♫♪" Exception: Unknown text tag u'I'

Anonymous

Ex, you alright? Two weeks without a post...

exiscoming

Hey Shawn, thank you for checking up! Don't worry, all is well. After mulling it over a bit, I'll be reducing my update posts a bit. There will be an update next Tuesday though!