264 - The Details. (Patreon)
Content
Hello cherished bros. It's Monday again and you know what that means.
The Work. As, I'm sure, you are well aware of by now, Queen Trainer will feature a weather system, along with 4 distinct seasons. And each season will have it's own weather patterns. For example there will be quite a few rainy days during the autumn, and the winter will feature a weather condition unique only to that season: sandstorms.
The Details. I am doing my best to make sure the weather is not only represented visually but also affects the world and events. To make sure different weather doesn't feel like an unnecessary gimmick, but actually co-exists organically with other in-game systems.
For example. On many occasions the characters will be commenting on the weather conditions (if it makes sense in the context of the story). That is not all though, there are also will be some instances when heavy rain or a sandstorm will lead to slightly different outcomes of some minor events. For example chasing after a criminal during the city guard side jobs will be much harder if it's rains. On the other hand patrolling the city on rainy nights will result in a higher payment.
To sum it up. I am, adding a lot of the details to make sure the world feels more alive. It's minor things, but they take a lot of time. It needs to be done though, because (in my experience) details always add to the emersion.
Also I am adding new illustrations to some of the, previously, text-only events. Not all of them of course, (there is a lot of stuff goin on in the game), but to the most important once.
The strength. Now let me talk a bit about how the STRENGTH stat will work in the game. Basically you will have 3 STRENGTH levels. Level 01 you will have by default, and levels 02 and 03 will be attainable through vigorous training at the market square.
Just like in real life-- *Khem!* I mean, just like in Princess Trainer, staying in shape is completely optional. You can beat the main story without working out once. But being buff will give you more choices during some of the events or result in extra rewards.
The choices. In some instances the strength check will be taking place under the hood, in other you will be able to clearly see what choice is locked behind what STRENGTH level. Let me say it again: all this is optional. For example, all three options from the picture above will lead to the same result: you protect a girl from a scumbag. But, being buff will give you more control over the situation.
OK, I think this will do for now. Don't forget to check out the EXTRA!! post, where I will be sharing a video showing the in-game strength system in action.
Thank you for the support. See you next week.
-Aka-