The Last of Us and storytelling as you go (Patreon)
Content
I know. I'm jumping on a trend. I don't do it very often, but The Last of Us was actually a game I had really wanted to play for YEARS. I knew nothing about it, basically, and I decided to document my analysis of its storytelling as I go in a day-by-day.
It's a different level of storytelling. We often focus on the grander scheme of things. The things understand once we've finished it and look back. But what about the things we understand when we read/watch/play for the first time? Communicating those things is often more difficult, but it's also a lot more important. Most of the time, a single person will only play/read/watch whatever you make once, so seeing what you can communicate within that is important.
What did you think of The Last of Us? It's been long held up as the paragon of videogame storytelling. Let's see how true this is.
Stay nerdy!
Tim