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Hello everyone, RTZero here!
I need to make clear my state of mind.

A lot of real-life obligations outside of RTZero are coming to a head for me, so I've decided to write up a report on my projects, and my plans coming into 2022. I've listed below the larger projects and their progress so far.

Large Projects currently in progress

Dragon Slaying 2: Emissaries (SFM)

(Script written, voice acting recorded and edited, 5 large scenes are boarded, 1 scene fully animated, 1 scene partially animated)

This video has been deserving of more progress attention than I've been giving it. It will be the main focus post-October.

Last Day in Town: Stellar Surf (SFM)

(Script written, voice acting to be recorded. Most scenes are blocked out, but still require animation)

Stellar Surf will be worked on more after Dragon Slaying 2 is complete. It is the longest of the 3 planned.

Beach Junkers feat. Hot Dads -- Experimental Blender Short

(Script written, voice acting recorded and edited, 8 scenes boarded, 4 scenes fully animated, still figuring out some visual effects)

This one was on my own volition, and is my "off-day" project that I like to do outside of regular work. I'm learning new techniques in Blender, to hopefully become my mainstay in higher-quality renders. Granted in hindsight, it's a little longer than what I planned. I'm ambitious af. :v

This short will be completed as and when. At my current work rate on it, I want to see it done within 2 months, so by the end of this year.

I'm more than delighted to have good friends voice acting in each. 

The Halloween Poll that will be posted imminently is likely to be the last of this year; additionally, time allowing, I'd like to make something with the new Draugr Reinhardt skin! He fits my aesthetic pretty spot on, so you know I have him on my mind.

Animation does take a considerable amount of time, and I want to keep it fun, but I've not been honest enough with myself. Taking on a massive load (no pun intended) and not being able to focus on one project at a time has hampered progress, so I'll be shortening my intake of autumn/winter commissions (something closer to 3 as opposed to the usual 10, if at all).

Additionally, the tier system for how my Patreon works may eventually be homogenized into 2 or even 1 tier come next year. It'll allow more flexibility for myself and still offer my Patrons a good deal for when I plan to return to polls properly. 

If you made it this far, thanks for reading, and more importantly, for your continued support. I'm extremely grateful. 


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