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Just wanted to check in and let you all know what's going on lately with FLSM.

Giselle here, and I've been busy playing around with a few things that I hope to get into the next release. Cumming is one of them, with visible liquid fluid simulation. Lots of work getting that to look good and perform correctly, but I think I can nail it.

I've also been playing around with the locomotion (walking, running, etc.) system for the RPG mode, getting NPC characters walking around, as well as the player avatar. There's a lot of stuff to be done there but I'm cruising right along.

ViV has still been designing level ideas and story ideas, and once I get the actual programming in place I know she'll be happy to see some of those ideas and designs put into action.

Oh yeah, my busted up arm is healing well. Lots of ice and Ibuprofen does the trick, haha. At least I can type. That would have sucked otherwise. Thank Cthulhu for small miracles!

Anyway, I hope you're all doing well. More news as things progress...

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