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Hey everyone! Just a quick update showing off a little more of the game. 

I'm really liking how its coming together visually, mechanically too, I don't think I've been able to execute on mechanical concepts as fast as I have with this current game, which feels nice, it feels like I've matured as like, a programmer, to the extent that the scripting I do is proper programming! 

At the rate I am working I am still planning on an October 30th or October 31st release to you all (I would be bummed if it was not actually a Halloween game...)  however it would be nice to have more polishing done, and historically I have not been very good at measuring myself like this. But the scope of the game is very certain, unlike Growing My Grandpa! which sort of ballooned out into its own thing, so if I did overreach it wouldn't be nearly as long as that, but I did want to be realistic with you all.

I am super excited about this game though, as I said before, I think it has the potential to be my scariest yet, both in the more conventional spooky way and maybe a more long-lasting, unabating dread sort of way, so get hyped for unabating dread! 

Thanks so much for your continued support, it really does mean the world to me that you all are so into me + my stuff. 

Eternally Grateful And Also Yours In Games,

Yames


Comments

Anonymous

Exciting! I quickly scrolled past the gifs so that it's a complete surprise, can't wait to play it with my house. It's super inspiring to see you making these games and I've been working on my own stuff again since becoming a patron :) Keep on keeping on!