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Ok, this last month I've been a busy (and mentally recovering) boy. For one thing, I've been looking online to try and find a helper C# coder to fix some errors I just can't seem to route out in Cat/Suit. Every time I think I fix the build and go to upload it, another error pops up after I open it to run it. Frustrated, stressed, and kind of coming to the hard grips that I was starting to have panic attacks over commission work and subject matter of male bondage (that's a whole side story there), I decided to take a break and dive into 3d game work.

And then it became a small obsession. Turns out, making a 3d game in a game engine that's made for 3d games instead of 2d games isn't as absurdly hard to figure out as a 2.5d game. 

Now, I am NOT remaking Cat/Suit. I am still working on it, and it will still be a beautiful, polished finished experience. I just needed a break, I needed to drum up more interest in the work (I'm barely making enough now and life just keeps adding financial stress on me which just makes it all the harder to focus on anything I actively enjoy), and I wanted to make something shiny. I almost have a prototype build of a stealth/escape game made, I just want to switch out some pre-made assets with custom ones I made so it looks more a 'Me' game. 


The actual next build of Cat/Suit should be out in 2 to 3 days, and now that I've kinda gotten through some mental barriers over how it should proceed, I'm gonna shrink a few maps and then get it out to you all to play. THEN try and figure out advertising...


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interestingboredom

Looking forward to the new build and seeing what else you cook up!