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Hello Frog Frotteurs, Fornicators, and Heavenly Froggos! We got a bug fix dev build of Oh So Hero ready for you!

We have two builds for our August patrons. This v.100 build is primarily a bug fix and UI update; it's available now for Windows 64-bit users. It will restore access to the Gallery for anyone with customized controls (key bindings).

The v.200 build will have new animations, and will be arriving on September 4th (Pacific Time) for all supported platforms. We will be sending folder links to all currently eligible patrons so they can download the second build when it's released, regardless of September patron status.

Download Oh So Hero! v0.18.100:

NOTE: If you are using the option for other platforms, please do not download all the builds via the "Download" button in the top corner of the screen. Select and download only the individual build you need for your operating system.

Build changelog:

Here are the changes made since the last patron release (v0.18.000)...

New features:

  • Inventory Screen
    • You can view all the items Joe has collected! More updates to come later.

Improvements & bug fixes:

  • Hiroto Dojo has some level fixes and includes the Key to the East Building. The level design is still not final and will have more changes in upcoming versions.
  • Updated the Pause Screen UI with gameplay visible in the background.
  • Fixed the Gallery for anyone with customized controls (key bindings), specifically when an input action has an unmapped key.
  • Multiple fixes to the Key Bindings Screen:
    • Allow assigning the same key/button to multiple actions.
    • Allow the cancel button to be assigned properly.
    • Disable the Trailer Mode key while in this screen.
  • Smoother movement is implemented, and physics calculations now run at 60 FPS instead of 50 FPS. This prevents Joe from jittering when walking over surfaces such as the bridges in Hiroto Dojo.
  • Blocks that are breakable with the Butt Stomp (e.g. Treewish Forest) cannot be destroyed from the side; they can only be destroyed from above, as intended.
  • Some scrolling textures will now stop while the game is paused, as intended.
  • Faster Quit to Desktop (shorter fade out).
  • Dialogue with "<3" is replaced with "❤️".
  • And even more fixes that are too trivial to list!

Known issues:

  • Springs do not bounce high enough to proceed through the game. A fix has been made for v0.18.200. Sorry, folks!

Cheers, Ribbit~

Further Reading:

Comments

Dexter Muntherie (edited)

Comment edits

2023-02-25 08:06:30 Happy To be supporting the game again ~ have been since day 1 and its nice to see how far the game has come. I know its been a roller coaster ride for sure for everyone but hope people are doing their best. I had NO idea how much was planned for the game till i saw the latest Roadmap this gonna be huge keep up the great work guys &lt;3
2022-08-30 06:09:54 Happy To be supporting the game again ~ have been since day 1 and its nice to see how far the game has come. I know its been a roller coaster ride for sure for everyone but hope people are doing their best. I had NO idea how much was planned for the game till i saw the latest Roadmap this gonna be huge keep up the great work guys <3

Happy To be supporting the game again ~ have been since day 1 and its nice to see how far the game has come. I know its been a roller coaster ride for sure for everyone but hope people are doing their best. I had NO idea how much was planned for the game till i saw the latest Roadmap this gonna be huge keep up the great work guys <3

Shard

Ket Ralus

You are right. The jump pads (springs) in this version are broken. Very sorry about that. A fix is in place for the next build on September 4th. Please stay tuned for that!