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Before I start off, I wanted to say a big thank you to all of you! I know I don't say it enough, but I'm really thankful to everyone supporting me. I always dreaded saying when Palestra would end because I know a lot of people like it. While my sub count did go down from the announcement, it wasn't as bad as I was expecting and I hope that, when Palestra ends in about a year, you will stick around for Whiteblade too!

Palestra:

The poll is now closed and the winners are new underwears for Natsu, and a new sex toy! I will be starting on those this week and should be able to show something next week. Also, if you want to suggest ideas about the underwears or the sex toy, I will be taking them on the Discord Server or in the comments below! 

Dreadlord Ascension:

Really busy week on Dreadlord Ascension this week as I am preparing this month's update. During my testing, I reviewed the beginning of the game with a fresh perspective and found some transitions lacking and so I have added a few small scenes here and there and made adjustments. However, you will be able to continue your game as is. There is no need to start over, those changes are mostly focused on providing a better early game.

Should you want a reminder, here are the big lines for the next week's update:

- Dregan as a new world

- Haiden as a recruitable character

- A new faction related to Dregan in the reception room

- Haiden's affinity scenes (like Radian, those happen after Dregan's story. As such, it may feel odd with the story at first, but also I don't want you guys to wait half a year until it becomes available.)

- Haiden's sex training scenes

- Sex training scenes are now unlocked only if the room where the sex training is taking place has been built (mostly milking and pleasure room)

- A new special cutscene to build the pleasure room. (players who have already built the room can still do the event)

- The new training room. This training room allows you to get experience, SP or learn skills even if characters are not part of battles.


Aside from the new update, I have also begun working on the next sprite animations from the poll. The winners are:

- Alastor: cervius copycat

- Seilon: wall exposition

If time allows, I would like to make two variations for this animation. The first, Cervius summons another servant to take care of Seilon after he had his turn. A second, where Cervius fucks Seilon over and over until his shirt tears open from his belly being too full xP.


Whiteblade:

As I said last week, we're at a point where we're exploring ideas for Palestra and we're going to start testing what we can do with the game. We won't have any playable version or anything at least until Palestra is over (I want to focus on the current games as much as possible). Still, this doesn't stop me from sharing what we do want to do for Whiteblade. Buckle up, because this might get long haha!

To start off, we want Palestra to be a smaller scale game and easier than DA to approach. (DA is a FE style game which I know isn't for everyone but it's something I really wanted to make) To this end, we plan to make Whiteblade a turn by turn RPG much like the first game, that much we're pretty sure.

However, we're changing a lot of stuff from the first game. For one, the story will keep a similar structure but will be remade to better fit the new game. Familiar characters like Aeyan, Hiro, Ragna, Tael and Clef will still appear.

However, the game will have a much bigger focus on Clef. We plan to have Clef be the only playable character and as you venture out of town, you will only play Clef. This change is to make sure we're not too restricted with the combat because the thing I really want to make are erotic moves during combat. (Think Clef being assaulted by tentacles or Clef giving a blowjob to an hostile demon)

What would be the roles for the side characters then? They would become companions you can have relationship with and deepening that relationship, doing activities with them or the likes would allow Clef to unlock nodes in the skill tree.

The skill tree would be the biggest change from the previous Whiteblade game. Through this, you would be able to unlock new dialogue options, new erotic moves, new skills, new appearances and the likes. With some nodes you would be able to pick options (give Clef a bigger, or smaller dick. Make him more dominant, or more submissive, etc.)

Some nodes, however, wouldn't be compatible with each other, but it would still give more options to customize Clef!

As you can see in one of the nodes above, we want to make Clef able to fuse with the side characters. Each fusion would change Clef's appearance in some way and could also add new dialogues as he borrows their powers! This is the whiteblade skill I was never able to get to in the initial game but this time, it would come into play muuuch earlier in the game.

This is already getting long and I don't want to show too much just yet as it may still change! Still, I hope you will like what we have to show as we slowly develop it. Thank you so much again for your support and see you guys next week for the new DA update!


Comments

NoxVentus

All of your whitevladd stuff sounds super exciting and I am glad you will reduce the load by focusing on one character. Also super checking excited about Dragean!

Redflash

Well, it's more like shifting focus and work to one character that will be much more complex rather than reducing the overall workload xP