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Heya everyone ! 

After taking care of  the boss fight in an interesting way, I now need to find a way to  wrap-up the game. This feel like a trivial point but there's many things  to adress : should the game continue after the ending? What should  change (or not?) after the ending? Is there multiple ending? So, let's  try to adress that.

First of, I think the game should continue  naturally after the ending. Some games like to do a "soft reset" where  you just re-spawn after the whole ending sequence at your last save  point. There's a clear benefit: you can retry the ending as much as you  want. But, on the other hand, it feel a bit cheap. So, I ruled it out  and the game will continue.

Second, there will be some changes in  the world after the ending. I want to create some "post end" content  and that's the perfect occasion. It will probably not change much right  on the next release, but as we keep progressing through the next  updates, some things will probably move a bit. Maybe the hospital will  get to be totally free of guards, for example?

Third, there will  not be multiple endings in a strict sense, but you will get some  choices. I played a bit around the idea of Jason getting "accidentally"  babyfied, and you might have a part to play in this...I also loved the  idea of taking the big bad place and work on regressing NPCs... But this  will be up to you and the choices you'll made at the end! 


So,  that's a big chunk done ! I still have a bit of polishing to do on the  whole boss + ending sequence, mainly the balancing of the fight and the  writing for the dialogs, but most of the work is done.

Now, I  will begin to work on the observatory. It's kinda backward, because I  already did the end of the level, but I felt like the boss had to be  done first !

That's it for now! As always, don't hesitate to give me feedback if you feel like it. 
And with that all said, see you next time !

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