Quick update (Patreon)
Content
This is also part of the end round animation. Honestly, the logic for ending a round took me a good chunk of time, and I've been working all day today (I mean Saturday- I still haven't slept yet so it's not officially Sunday xD) on the animation and logic for expelling the cum to tally up the final score.
There's a small list of things to complete before this is officially ready for a Patron release. The main things are - some graphical and bug fixes on the end-round animation, a couple graphical HUD fixes, adding missing buttons, and putting in a couple of assets again (like a background >.<). Can't wait to get this thing out to everyone!
Random note- I realized as I was animating that, with mesh deforms, I can make a character breathe. Technically, I could make this an independent animation, and have her breathing speed respond to how aroused she is. "Breath Engine" is now on the list for features down the line.
Lastly, I wanted to mention that I'm talking with an artist right now about getting some real character art in the game. I'm trying to get a feel for how difficult it is to commission a workable character rig from a good artist. Ideally, once I have the right artist in my clutches, I'll commission billions of characters from them. Billions! Or at least like ten.
<3