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Just a quick preview. Here's A2 on her 2nd rework.

Better mesh, longer hair, full cloth feature, and thiccer :3


Now it's done there's no break since I'll start animating tomorrow for a request. I'll post another poll soon.

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Comments

Anonymous

!!!WOW!!!

SlaveToTheSound

Ooo I really love the thong in the back lol

Sparagmos

Looks almost perfect, but I would personally make her thighs just a little less fat while keeping the booty where it's at. :P

Michael

More cushion for the pushin'

JC Denton

SUPREME🤤. DAT POSE is epic too

exga

But that'll end as a regular A2. The requester asked for a THICC A2 (& I wanted a THICC A2 too). But no worries the thighs can be adjusted (tho that doesn't mean I'll reduce it).

BigFloppy

Cuban A2 ftw!

Sparagmos

Still can't wait to see what you're doing next with her. It's all good!

Sunghei Leung

Arhh... A2's butt looks a bit too big now... Too thicc? Or is it just the angle's problem?

Senna

Thicc 4 sure

Senna

Maybe more well defined curves needed.

exga

Could be angle problems since the cam's FOV is around 35mm (50mm for accurate human vision) & it's centered around her butt. It's just a quick preview anyways.

exga

At the moment that's the best curves the mesh can achieve, for optimal render performance. It's due to the different mesh topology between the body mesh & clothes that u can only raise/curve the skin (body mesh) so much without clipping through the clothes. I could combine body mesh & clothes together but that would cause a lot of problems. But things will get better as time pass by & that I discover new methods.

Anonymous

Sometimes i really wish i would be an artist instead of being an programmer. Tried once 3dmax and blender for 3d stuff, it didn't go too well :) The past 2 decades or so i made some attempts here and there... lol so yeah it always ended in just: err no, back to programming stuff :D I know you probably didn't do the model from scratch, but it is still a very good job! Looks very sexy! The Hair could use an improvement though, but then again, even thought i am no expert, i know that rendering "perfect" hair can take ages!!!

exga

Yup, I learned to avoid using particle hair in Cycles cuz it does take centuries to render a dense amount of hair strands. I prefer using rigged hair system (alpha hair) atm but it'll come to the point that I'll need to depend on physics in the future. So yeah rigged hair is my temporary solution until I learn how to use advanced physics in Blender.