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Happy New Year!

As you can see, my homepage has been updated.

This is the cover art that Castle of Temptation will be using from now on.

It's a great picture, but Molij's boobs are a little too big.... Uh-huh.

Hopefully 2024 will be a good start.



I've been slowing down a bit lately, and the programming part is a headache.

Every boss has its own problem that I'm having trouble with.

I'm just going to have to take it one step at a time.

Also, I don't want her to be too hard and have a bunch of people get stuck like in Chapel, but I'd like it to be a little more challenging.

I can only say that it's hard to adjust this part of an action game.

I recently played Noita and Caveblazers during my break, and both of them really made me lose my temper.

The level of difficulty is just too much for me to say.




The end of January will be very close to the Chinese New Year, so the progress report may be suspended 1-2 times.

However, the game's production will continue.




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各位新年快樂!

如各位所看到,我的主頁也做了更新了。

這就是之後Castle of Temptation會使用的封面圖了。

這張圖真的很棒呢,只是茉莉潔的胸部稍微大了一點....唔呃。

希望2024年會有好的開始。



最近遊戲進度有些緩慢,程式部分挺讓人頭痛的。

每個BOSS都有她令我困擾的地方。

這邊也只能走一步算一步了。

還有我不希望她太難又像禮拜堂那樣讓一堆人卡關了,但我又希望還是有些挑戰性。

只能說動作遊戲在這部分的調整上就很困難。

最近休息時就玩了noita跟caveblazers,這兩款真的讓我玩到會發脾氣。

那難度真的是令人無言。



接下來1月底那時候就很接近農曆新年了,進度報告可能會暫停1-2次。

不過遊戲的製作會持續進行的。


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