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Recently, I have been spending most of my time on organizing the drawings and simply writing the dialogue part of the game, so I have been drawing less recently.


Although my right hand has gotten better after resting, it's not ideal yet, and it still gets sore easily.

This progress report I will organize the detailed progress of the art part.



Number of H scenes released as a reward: 11

Number of completed H scenes: 11 (reward) + 7 = 18

Estimated all number of H scenes: 32


At present, the completion degree of H scenes is 18/32.


This is only my very rough estimate, I expect to do H scenes may be more than the current estimate.

As for other things such as character movements, I still have a lot of unfinished ones.

But most of the enemies in the game I have drawn the basic appearance, only one enemy left to draw.




As for the background part, I have completed about 70%, and most of the objects in the big scene are finished.

The rest of the objects are props and other items, and I seem to have to paint a few more small pieces of stained glass.

The background objects this time should be less than the laboratory, but for the atmosphere of this stage, there is still a lot to prepare.


And the program part will wait for the art to be completed.




I thought that the chapel would be easier than the lab at first, But in reality, I didn't have to do less.

I made a lot of attempts to speed up the progress, but they didn't work out too well.

I also spent a lot of time working on the Steam problem, and the results were not good either.

I hate to say this, but I don't think I can finish the Chapel this year.

However, I will maintain the progress.





"Sorry, boy."

"I invited you and you didn't show up, so I did it with someone else."

"And that's what happened, you see."

"Do you still want to do it?"





<Equipment>.

The Human Male - DEF: 8  MDEF: 2  Weight: 70

Useless equipment with a weight of 70. Trash. Garbage.




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最近大部分的時間都在整理畫好的圖,以及簡單寫一下遊戲對話的部分,最近畫的圖就比較少。

右手雖然在休息後是有好一些,但還沒有到很理想,還是很容易出現痠痛的情況。

這次進度報告就整理一下目前美術的詳細進度。



作為獎勵公開的H場景數:11個

現在完成的H場景數:11(已公開)+7 = 18個

預計H場景數:32個


目前來看H場景的完成度就是 18/32


這只是很粗略的估算,預計要做的H場景可能比現在預估的還多。

至於其他例如角色動作什麼的還有不少還沒完成。

不過只剩下一個敵人還沒畫出在遊戲中的形象,其他都有基本形象了。



至於背景部分大概完成7成左右,大場景的物件大部分都完成了。

剩下的就是道具物件之類的物品,小片的彩繪玻璃好像還得在畫幾個。

這次的背景物件應該是比實驗室少,不過為了關卡氣氛,還是有不少得準備。


而程式部分就等美術完成之後了。



我一開始以為禮拜堂應該會比實驗室容易一些,不過實際準備下來要做的事沒有比較少。

為了想加快遊戲製作的速度,做了不少嘗試,但成效都不太好。

Steam的問題也花了不少時間處理,結果也不理想。

雖然很不想這樣說,但我認為禮拜堂今年應該沒辦法完成。

不過我還是會維持該有的進度的。



「抱歉阿,少年。」

「邀請你卻遲遲不來,就跟別人先做了。」

「結果就,你看,都弄成這樣了。」

「這樣你還想做嗎?」




<裝備>

.人類男性 - 物理防禦:8  魔法防禦:2  重量:70

沒用的裝備,重量還高達70。廢物。垃圾。





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Anonymous

我覺得她穿反了 反過來穿還多一個洞能用 話說有機會出個扶他角色嗎

Anonymous

NumericGazer的游戏改名后成功在Steam上发售了,之前他们也是被Steam拒绝,你可以找他们聊一下看看是否愿意透露诀窍