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Progress report (20190810) 


  • Program: starting to build the basic.
  • Art section: First stage almost complete.


The program has started to work for a while, although it has the basis of the previous one.

But there are many systems that still have to be reworked.

With the program experience of the previous one, 

the speed of programming is indeed much faster.

The problem of optimization can also be noticed from the beginning of  programming.

The new work should not have serious loading problems like the previous one, 

and the problems with the game going lag.


I finded that the basic construction is doing more than I thought.

I don't want to, but I may have to release the first version in November....

Of course, if I think it done, I will release it as soon as possible.


In fact, this game is supposed to be in front of "Attack it! devil legion".

I don’t know why I’m doing Attack it! first.

But now, if I do this first, I won’t do Attack it! , the difficulty is too high, maybe.


Finally, you will receive a $5 bonus and a $10 bonus reward from this month.

New rewards will be sent with rewards on the 15th and 30th.





Test Map



Many characters, I basically draw a sketch and go to draw the pixel actions.

許多角色我基本上只畫一張草圖就會直接去畫動作圖了。



...?





 

目前進度報告 (20190910) 


● 程式 : 基礎建構上

● 美術 : 第一關美術大致完成了


目前程式已經開始動工一陣子了,雖然有上一作的基礎,

但有不少系統還是得重作。

不過有著上一作的製作經驗,製作的速度確實快了不少,

優化的問題也能從開始製作時就能注意到,

新作應該不會有像上一作那樣有嚴重的讀取問題吧,還有遊戲進行中會lag的問題。


才發現基礎建構要做的東西比想像中的多,

雖然很不想但可能要11月才能發布第一關的體驗版....

當然如果我覺得可以我就會盡早發布的。


其實這款遊戲照理說應該要在"Attack it! devil legion"前面的,

但不知為何自己腦洞大開就先做 Attack it! 了,

不過就現在來看如果我先做這一作,搞不好我不會做 Attack it! ,

難度對比起來太高了,或許吧。


這個月開始會新增5美元的獎勵以及10美元的獎勵,

新增的獎勵會隨著15號以及30號的獎勵發送。


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