The new Demo V0.1.2 (Patreon)
Content
I put the file link at the end.
I think this is the version be public tested.
There are still a lot of things to prepare before testing.
If there is nothing wrong with this version,
I will start to make new things.
I think the optimization what i do is close to the limit.
If I continue to optimize, it will delay too much time,
so it is enough to decide to this level.
As long as the game played at the same time is below 30 people,
there should be no big problem.
I try the new version of the playmaker plugin in recent days,
and want to optimize the game.
But it may be that my version of Unity itself is too old,
and causing the plugin to be more unstable than the old one.
I took a few days to fix and try to get results without success.
Fortunately, the progress of the old version is very close to the new
version.
And I'm very sorry that the English version may be not to make it
in the near future.
There are many problems now.
Test Version 0.1.2(Fix again)
(Google Drive)
https://drive.google.com/open?id=1R3tQ7QYO2q7xIDJBKn92Yz4K5J1glLAT
測試版連結在上面。
這次應該是公開測試的版本了,
在公開測試前還有不少得事情得做準備。
如果這個版本沒甚麼問題,就會開始增加新的內容進去。
優化做到目前已經算是個人能力最大的極限,
再繼續優化下去會耽誤太多時間,所以決定到這種程度就夠了,
只要同時進行的角色在30人以下應該都沒有太大的問題。
最近幾天試一下新版本playmaker插件,想說可以優化遊戲的進行,
但可能是我Unity本身版本過舊的問題,造成插件比舊版更不穩定,
花了好幾天修正並嘗試結果是無功而返。
不過還好,舊版本的進度很前面,很快就補回來了。
而英文版目前只能說聲抱歉,目前有不少問題,
近期內可能沒辦法做出來。