1.17.7.1 (and 1.17.7.0) Beta Released (Patreon)
Content
I decided to do another 1.17.X update due popular requests to fix SteamVR pointer angle, fix broken Oculus native finger posing, and fix WMR finger posing issues (all of which have been addressed here).
Important: to get this update, you must have the latest version of the updater and choose a new beta opt-in checkbox. If you don't wish to participate in the beta, just keep running 1.17.0.6. I will likely move this release out of beta after another week of testing.
To get 1.17.7.1, just run the updater you have in your existing VaM install directory and it should update the updater if it is not latest. Then once you opt-in to the beta you should see option to download 1.17.7.1 version. If you don't yet have the updater or you don't see the beta check-box, you can get the latest updater HERE.
Release Notes:
Features:
- Added SteamVR pointer angle user pref and set a better default (45 degrees)
- Added new user pref to disable teleport when possessing. Option enabled by default
- Added higher physics rates meant to be used with slow motion (low values of time scale) only: 120, 144, 240, 288
Tweaks:
- SteamVR mode – added fallback to standard pose and trigger grab when finger skeleton is not available. Mostly for WMR users
- Always show ray lines when UI is open for easier pointing
Bug Fixes:
- Fixed Oculus native mode to correctly work with new finger pose user prefs.
- (1.17.7.0 -> 1.17.7.1) Fixed issue with new pointer angle not getting correct default on startup and also not properly saving to prefs file when changed