1.15 - Now Simulating (Patreon)
Content
1.15 is out! As previously posted this release includes major improvements to clothing simulation, hair simulation, soft-body physics, and performance! Enjoy!
Download Links:
Update and Direct Method (Recommended) - Download the zip from the link below and extract to existing VaM install folder, then run VaM_Updater.exe to patch the release to 1.15.0.0. For new installs, extract the zip to a new folder and run VaM_Updater.exe. It will do a full install in new folder. The updater uses a CDN to distribute the files for faster access worldwide.
Full Zip Download Method:
(Note at time of publish these download links were still uploading so this post will be later edited to add full zip download links in.)
Release Notes:
Features:
- Enhanced Clothing Simulation – New “Fiber” system for better shape hold. Better performance. Fast movement and prediction enhancements. Fixed physics vibration and instability. Redid most existing cloth settings for better defaults.
- Enhanced Hair Simulation – Completely new and more controllable rigidity system to replace old elasticity system. Added new style “Cling” joints for holding style without forcing hair to be fixed to head position. Added “Bend Resistance” joints that prevent hair from doubling back on itself in unnatural way. Added new “Snap” param to control liveliness. Quick Multiplier replaced with new Weight param. Redid all existing hair settings for more natural behavior. Also fixed the scalp cutoff of many of the hair styles as some were too low or were missing sections.
- Sim Hair Rendering – New coloring system for easier root->tip coloring and rolloff. Added ability to select between Fast and Quality shader (in the Look tab). Fast shader does not receive shadows (but still casts them) but can be up to 2-3x faster to render. Added in proper light attenuation based on light distance. Directional shadow casting now works. Minor tweaks to lighting calculations. Redid all existing hair settings with new colors and looks.
- Enhanced Soft Body Physics – New parameters for breast region for finer control and added variety. Fast movement and prediction improvements. Eliminated flashing/jerking issue – much smoother movement now. Increased allowable range on mass. Added ability to set max soft body distance for more range of movement. Performance improvements. Added alternate glute colliders when glute soft-body is off. Added proper GPU colliders for both breasts and glutes when soft-body is off.
Content:
- New simulated clothing items. Added sim variants for DATM Pants, Alphakini Bra and Panty, and Heat Up Panty. All of these include various states to start in like non-sim counterparts. Added new Garden Party Dress. A new school girl outfit was going to be added, but there were some issues with how the mesh was put together that prevented it from simulating correctly. There are plans to remedy this in future release.
- (Beta) New simulated PonyTail. Future release will add hair ties to complete the look. More variants will be added.
Tweaks:
- Major performance enhancements. Performance increase ranges from 10-50% depending on benchmark and scene
- Fixed eye reflection shader to not show light specular in shadowed areas
- Clothing tab split into Standard and Sim sub tabs for easier discovery of sim clothing
- Added more auto colliders and GPU colliders to help prevent clipping of sim clothing into skin.
Bug Fixes:
- Removed ghost meshes from sim clothing items that could cause odd rendering issues
- Added in proper Little Flirt Top textures
- Fixed Miss Kringle Dress materials
- Fixed issue with desktop performance monitor interfering with UI interaction