Home Artists Posts Import Register

Content

Right now I'm working on getting stomped/being walked over. My original intention was for the characters underfoot to enter a ragdoll state. However it doesn't seem to work so well with scaled skeletal meshes, as you can see in the video. If I don't find a workaround, I propably won't have any ragdolls, except for the regular sized characters maybe.

Files

Ragdolls on scaled characters in Unreal Engine 4

I'd say those are some pretty amazing results. Also if I don't find any workarounds, I guess I won't have ragdolls.

Comments

No comments found for this post.