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I got carried away with hair and added hair to his entire body. I swear this new hair system in blender is very good. The hairs move with the contour changes of the model without having to weight them yourself, making it super easy. The 4k version is attached below, not the one on the cover. The hair system surprisingly renders very fast, too. In this resolution it rendered at 3minutes. But it went to 18 minutes once I added that volumetric effect at the bottom.

I have been learning about volumetrics in blender and have been experimenting with that. You can see a little bit of it here though its quite subtle(there's a slight haze at the bottom that gradually disappears as we move to the top.) It looks good for some fog/smoke/mist effects that are in the scene and reacts with the light instead of just having to photoshop them later like what I did with the last scenes of the current release.

This is the nth time I've featured this guy and y'all must be tired of seeing him. I'm working on the rest of the others bts, I just get distracted when I'm working on him specifically. I guess you can say I have a crush on him. I'll try to spread the spotlight around next time.


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Rafster

Even though David is my favorite, I also never get tired of seeing Lance... or any of the characters in your game <3

timoteoxo

Thanks. Now I'm curious about something. Someone also told me they liked David a lot. I asked them if they preferred him bald or the current one with hair. I asked this question because I did intend him to be bald, then got cold feet right in the middle of chapter one and thought, maybe he needs some hair. What do you think?