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So, I was wrong about something. I thought that since the ending was the big new thing for this build, it wouldn't matter if you loaded an old save to play it, since the only new stuff was at the very end of the game, right? How could old saves affect it? 

Well I kind of forgot that Switch's stories are vastly expanded throughout the game to set up the ending. So old saves will cause all kinds of problems. Sorry for not thinking of it sooner, my forgetfulness is a byproduct of how long it took to complete the finale. 

Comments

Anonymous

After the Wedding Dress scene, there's a chance to crash when Chloe shows up. Sometimes u get lucky and load beyond the crash. So far, i have had crashes at .. - when she knocks on your door. - after u piss her off at school, then returning home to catch up.

Anonymous

Hi there, thanks for getting in touch. Did game through up an error report? I might need your save file to locate exactly what type of crash is happening. please pm me via discord if you have access and I'll take a look in the morning (its 3am now XD). If not, please PM Rein here for details to send over your save file near the crashes or error report.

Anonymous

Hi there, for some reason I have completed all character quests and tried to talk to everyone but nothing is happening and the story will not progress. Is there anything I can do?

Reinbach

Hello! This seems to be related to an issue where it's possible to complete two main story quests in one in-game day which causes story-crucial bits to fail to trigger. It looks like Lydia is the culprit so far, since her story can be completed in the afternoon, leaving you free to potentially complete someone else in the evening. We're working on a hotfix this weekend, and we'll try to get a save ready that let's players who were locked out of the ending be able to jump to the finale.

Anonymous

Awesome, thank you. I also got some bugs related to Chloe blinking seductively and that crashing the game, but I was able to ignore and move past them fine

Anonymous

Hello, this isn't exactly a bug fix per say, but would it be possible to add the option to back out when a branching path shows up? The previous versions had a rewind function, which while I don't mind being gone, was useful in cases where I wanted to make a decision later or save right before it so I could view both options without starting over. Thanks!

Anonymous

Hi ya, the rewind function should still be there. If you have a mouse with a scroll wheel you can use that to rewind through text. There is a certain limit to the amount that can be rolled back. Let me know if you still can't and I'll take a look. But I'm certain I've not disabled the roll back. You do bring up a good point, Perhaps I need to add in one more screen at the start like a key bindings sections. Thanks for the feedback. :)