Transitioning to Blender (Patreon)
Content
So this is something I've been putting off for a long time. Thanks to a great friend, I am now in the process of learning to use a new engine for my animations, namely Blender.
Why?
To put it simply, Blender is better engine. The only thing SFM has going for it is a huge asset list thanks to it's great community and fast render times. That's about it. With Blender, the potential is relatively huge as long as I'm patient enough to learn things. Also, the fact that the Source engine hasn't been updated in years and have no signs of doing so doesn't help with SFM's case.
What to expect / No more SFM videos?
I'll still be making SFM animations for the foreseeable future just expect some downtime from me every now and then as I take some time to learn to learn this new software. I'm still in the learning phase so it'll be awhile before Blender completely replaces my animations.
The image above is my very first render. A quick comparison of that compared to my recently released Juri animations should show you the significant difference between the two engines. I'm hoping to be adept enough to have this kind of quality in my animations soon enough.
Besides that, thank you all again for the support. I hope this doesn't dishearten any of you for whatever reason as I feel this is the better step for me to making better stuff for you guys. Any questions, feel free to ask.