Home Artists Posts Import Register

Downloads

Content

Here's some more content for V2.3.0:

- Added a new EXPERIMENTAL "Roomscale Tracking Space" setting.
- Added a new EXPERIMENTAL "Player Height" setting.


The mod is currently set as a seating experience internally. This doesn't really affect your ability to play standing, but it does prevent me from accurately using the player's height. With the new roomscale option, you should now always feel like you're standing on the ground! Using the new player height setting, your view of the in-game world will be scaled based on the survivor's height. For example, most survivors have a height of 1.82 meters which means if your height setting is set to that value, it will look exactly the same as it currently is. When you play MUL-T, who has a height of 3.03 meters, the world will appear smaller and you won't be floating above the ground anymore. This setting should also fix a gray screen bug when using the Reverb G2 with Index controlers.

This setting is currently an experiment and some issues might arise when using it. Once it is fully polished, I plan on enabling it by default.

This option was made possible with the new SteamVR plugin that I just added with the mod. This will allow me to do a bunch of stuff, especially related to SteamVR bindings, so expect something bind related pretty soon :)

I also fixed the camera health bar that had a bit of unwanted rotation.

Looking forward for your feedback!

Comments

No comments found for this post.