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Welcome Moon and Star, to the Blog where furry smut is made! This week, I wanted to share some of the amazing BBS themed animations, mods and models shared by the Greenie Meanies community.

For those that do not know, we have an official fan server https://discord.gg/jasonafex where you can come chat and hang out with us daily. We stream 5 days a week and regularly participate in the voice chat. New fanart features every Friday shared amongst our 8,500 members!

Here are some of the creative projects shared amongst the community in the last 2 months:

• -[3D Barebackstreets]- by @StrawbeeCharr
https://twitter.com/JasonafexFA/status/1730752603703697414
https://twitter.com/JasonafexFA/status/1744095909892276251

Sculpted, rigged and animated from scratch, Strawbee streamed their work, recreating some of the vore scenes from our game in stunning 3D!

• -[Verge/Genesis for MUGEN]- by Dr.Lavery Scales
https://twitter.com/JasonafexFA/status/1733359769816027163

Ever thought the sprites for BBS would work in a custom fighting game engine? Now your dream bout of Vergence taking on Ronald Mcdonald or tentacle monsters can come true! Many of the mechanics from the game such as dashing and wall slides have been recreated for a combo toolset, with special and hyper moves, even a raging demon for Gen!

• -[BBS Chars in Cyberfunk Bombrush]- by @Winter_Draco
https://twitter.com/JasonafexFA/status/1727109445782782101

The Bareback crew may be cool and all... but can they do a kickflip? These kinds of questions plagued our minds for years.  Now, the power of sick beats has brought Verge, Gen, Mortred, Peace, Coby, Razer and others to the world of Cyberfunk to grind rails, rollerblade and jetpack their way through New Amsterdam to blow off some steam after a hard day brawling.

• -[Furry Lethal Company]- by @kabscornerarts https://twitter.com/JasonafexFA/status/1748565209806000573

With the update of a unity-friendly SDK for Lethal Company, you and all your friends can have personalized fursonas, custom animations and more!

• -[Bareback Village]- by @MrAlexMartin
https://twitter.com/JasonafexFA/status/1748137284287738214

Ever wondered what BBS would look like in a multi-million dollar, AAA engine? Now you can play the entirety of Resident Evil 4 Remake with Verge, Red or Blue Peace as Leon, Ada or Ashley as they roundhouse kick their way through one of the most highly acclaimed game series of all time.

• -[Razer 3D Model]- by @Winter_Draco
https://twitter.com/JasonafexFA/status/1748135380669333629

As part of our New Years subathon stream over on https://www.twitch.tv/peacewolfactual , we announced that Greenie Meanies would be receiving it's very own official mascot fursona, a design previously unsused from an art platform project that never saw the light of day. This devlish, minty imp that would be named by the community on New Years day, based on suggestions made in the fanart channel. The top 5 then were voted on the livestream and it landed on the name Razer by a landslide!

In no time at all, Razer has his own 3D model and has been ported to CFBR!

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To see all the art and models shared in past weeks, be sure to check out the fanart channel on https://discord.gg/jasonafex !

Next week we will be showing screenshots of Coby's bedroom from Amorous 1, recreated in 3D for the sequel, serving as the revamped location for the character creator. We will also be talking a bit about our design process with the model, textures and how we plan to handle s*x scenes. Thankyou for your continued patience and support as we work on our projects!

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Comments

Malcolm Bethel

Are you going to ever make a new build?? This current build is unplayable, enemies won't initiate a H-attack no matter what, the menu is buggy and crashes all the time, and also its been 6 months and no patches??

Hazard Cosplay

Still no patches is the game cancelled

Jasonafex

Sorry for the late reply, I wanted to have some more concrete news of progress before giving updates on the bug fixes. The programmer responsible for the buggy nature of previous builds has been replaced and we're phasing out his spaghetti code so future builds are not only more stable, but more fun to play too. The delays were because few could make sense of his work. Fortunately, our lead programmer has a background in reverse engineering games and successfully modded BBS with better features as a side hobby before getting hired onto the team. Very passionate and cares about the game. Builds should be releasing again sometime in Febuary now that the outstanding, major bugs are getting fixed. We're just polishing things up as of speaking. I'll keep making weekly news posts until we get there!

Jasonafex

We still fully intend on finishing BBS. The delays were due to programming staffing issues and that's been remedied now with people we can trust. I hope that the weekly news posts as we lead up to the next build can restore some good will with the project as we grow distant from incompetent individuals.