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- Same Password as 0.6.3 -

Various small bug and crash fixes have been pushed to the public build!
• Player portrait missing clothing
• Pleasure meter-portrait not aligned with normal portrait
• Added pseudo sync module loading​ to fix lag on stage modules spawning
•​Toxic barrel explosion not simulating in world space​​
• Minimap generating but not visible
• Updated root location for enemy animations (Smoother knockdowns/rotation)
• Gidgit gym softlock after first submission sex scene
• Enemy health bar not fading away fully afterwards if not fully faded before initiating sex scenes.​
• Jungle/Autumn platforms are not showing corners/caps.​​
• Normal sex scenes breaking on finish (no null reference check for non-fuckable enemies)​
• Day city hanging wires not paired with platforms​
• restart penalty triggering when it shouldnt (restart from game over)​
• Lag when entering training stage
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[SFW mode fixes]
• Killing enemies causing fade to black​
​• Player not losing lives
​•  Gidgit immune to damage​​
• Piranha plants still grab leaving player locked for a short period​
​• Knockback/damaged state not working
• New dialogue for the submission lesson​

Comments

Anonymous

So happy that spawn lag issue was fixed! This is super promising, keep up the great work!

Busterdrag

In the gallery, despite unlocking NSFW it still obscures the animations with a big "UNLOCK NSFW IN VIDEO SETTINGS". Is that intentional or a bug?

Anonymous

Noticed a bug with the enemies that swallow you. When you respawn, The spinning animation while the character is in the animation won't stop, leaving them as just a spinning ball for the rest of the game.

Jasonafex

Thanks for letting us know! It may be a bug with the free demo version but since your a Patron it may be another issue. We'll fix it!

Anonymous

Bugs I found with this version/patch of BBS: - I found that (Playing as Genesis, but I think it happens with Vergence as well. However, I have not tested that.) after moving on from the Streets stage 1 to the Autumn stage 2, Genesis is stuck at the start, unable to move and has become one with the floating spin clan, (The respawn spin after the player has been eaten by a mimic, worm thing or plant.) and I am unable to access the menu and am forced to force close the game window. - I also experience some slight freezing as well, but I honestly think it's my laptop being an old laptop, but I figured I'd mention that as well. My laptop is a Dell model using intel core 7. Not sure if any of that is relevant, but if it is, it's there. - When getting a game over in the debug room, the announcer voice guy becomes mute and I'm unsure if the music stops too or not, but I think that has happened as well. The main menu button will disappear after the mouse has panned over it, but I found a workaround with that. I just click elsewhere to get rid of the options to quit the game, main menu or cancel. Then after hitting the big "X" button the main menu button will be there again. That's all I've experienced with this patch/version of BBS so far. Also, go Mortred.

Antithesis669

I keep encountering softlocks in pit fight events, where an enemy will fall through the ground, becoming unreachable and preventing progress. Also, it sometimes happen to me as well, and I fall forever.

.

I have the same Bugs like Draven and the wait to start the app is very long, but I dont know if its because my laptop is not a gamer, or anything else.