Transition Progress Report (Patreon)
Content
That point I must make clear: it is not laziness or greed, but because I care enough to make the next public build an improvement instead of a step backwards.
From now on, until I finish the transition, I will be posting these public information snippets instead of transition preview builds.
As you are probably aware, Patreon implemented some new guidelines regarding adult content, so I can no longer show full nudity in public posts.
Because of this, there is now a new channel in my Discord server called "wip-screenshots" for all patron tiers to see changes as I build them. It's about the closest thing to a stream you will get from me for now!
Alright, on with the progress report.
For those who didn't read the last public post, or who are new, over the last few months I have been rewriting most of the game to use a more advanced character system. In short, the old one was not feasible and created an exponential amount of work. The new one solves this, and allows for characters to completely change dynamically. The months I spent developing this system will pay for itself in the years to come.
Now, the system itself is largely done (enough for the first public build anyway). However, because the game was centered around the old character system, much of it needed to be rewritten as well.
Let's have a list of things completed, and things remaining for the public build. Remember, this is only for the public build milestone, not the game itself.
Remaining Development
-Special surprise
-Seraphim redesign
-Demon redesign
-Titan redesign
-NPC redesign
-Finish item system (partially complete)
-Merchant system
-Saving/loading
-Dialogue system
Completed for Public Build Milestone
-Refactor and clean all code
-Dynamic character system, with more detailed mesh
-Character editor
-Generic breeding system that eliminates the exponential problem
-IK attachment points that update with body shape
-Encounter system
-Nephelym barns and storage
-Overhauled motion controller with jump and sprint
-Rewritten fur system data pipleline
-New modular UI system
-Foxen redesign
-Bovaur redesign
-Vulwarg redesign
-Harpy redesign
-Breeder redesign
This should paint a better picture of where I am at. I won't promise a time, but rest assured I am working tirelessly every day. No one wants this done more than me.