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This week I primarily worked on getting a couple of animations done, but also did a couple bug fixes on the side.


I did a couple animations between Meridiana and the Incubus based on some feedback from the $10+ patrons.



I also did a couple bug fixes, and replaced the effects on another spell.


I also did a little work on some other things I think I'd rather not show just yet!


I know its not a meaty update, but that will come (ho ho ho!)


As always I'd love to hear any comments feedback, etc!

Comments

jin

is there any way to wake up enemies after you knock them out in the test level? I hit them with a projectile and cant put them back in a submissive state. I toyed with the console to try to get behind an agro'd foe, but they turn too fast. any help, or am I SOL?

D-tor

Is it a succubus or an incubus

Alliterative Acolyte

Blastback will wake them up, however they'll never stop chasing you. (Also, they'll start chasing you while they're still in ragdoll mode which is quite possibly the most hilarious thing ever.)

Alliterative Acolyte

The previews look great, can't wait to see the scene in game. Small bug report: if you right click to aim a spell while running, it defaults your movement speed back to walking.

Mithos56

That may not be a bug, I'm likely making you need to hold down the button to run in the future

BEST MULT CLUB

What you are doing deserves great respect! Thank you for your work ;) ♥♥♥♥♥♥♥♥♥♥♥♥

lolred

Obligatory: BEST MULT CLUB is an asset thief and a horrible person in general. See for example <a href="https://www.patreon.com/posts/about-best-mult-7957854">https://www.patreon.com/posts/about-best-mult-7957854</a>

Anonymous

Good news)))