July 24th Weekly Update (Patreon)
Content
I spent most of my time cleaning things up in the project and player character class this week.
I converted all of the previous abilities I had made over to the new system, and consolidated a lot of classes.
I removed unused components from the player and enemies, and hopefully they're load up a little bit faster!
I've also set up the ability to switch between different items in addition to having the spells available, so at this point its a matter of finding the best button layout to give you all the spells and such at one time.
Deleting and removing stuff also comes with a lot of bugs of course, so there was a good amount of time spent squashing those bugs, but everything seems to be working correctly now.
I've got a few more things I want to do UI wise, and then I'm gonna get right back on adding new environments and characters!
Thanks so much for the support, and have a safe and wonderful week!