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Had a much better and more productive week, even with the holiday (Which turned out much nicer that I was anticipating!)

I got a lot of model work done but didn't quite get to were I wanted, so I'll be showing some stuff off next week.

Also managed to get a hold of a few things from Unreal's big black friday sale.   There is an engine plugin for skeletal mesh decals that I've been really excited about, and it was half off so I scooped it up.   This will allow me to really easily put decals for stuff like blood or bullet wounds or mud or....  other fluids onto characters.  

So I'm pretty excited to mess around with it and getting things implemented.


Gonna keep it brief again this week, I hope everyone has a safe and happy week!

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