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This week I had planned to focus on characters, but realizing it was October, I really would like to put out some sort of test build by the end of the month.

So I spent a lot of time working on a new area.  I've been talking about my cave level, and this part is near the end of it.  Its ANOTHER abandoned town, though this one has a temple as well!

Building out all the modular buildings for this one took a lot of time, so I built an editor script to get the basic shapes of a house down, then I go back and add doors and windows.  Once I have all the houses down, I'm going to go back and destroy them, creating various routes through the town from the rubble.

I don't think it'll take much longer to get all the buildings done, then I can really start working on all the set decorations.


The fishman has been giving me a bit of trouble, as something just isn't sitting right.  So I switched it up a bit and worked really hard on another character.

This is a SUPER early concept(the costume was a quick test to get the general idea down) for a female cultist.  There is a little more work to do on the figure itself, then I can double down and really create the final costume.   
I had to keep this post private cause its a bit dirty! (She's from a sex cult!)

She's gonna need a male counter part, too!


Anyone it felt like a pretty productive week, hopefully I can step it up even more this week!


Hope everyone has a safe and wonderful week!





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Comments

Anonymous

Have animations in mind for the cultists yet? Also, any chance in having a first as in animations for her with both a male and female cultist at the same time?

Mithos56

Yeah, the system can handle it, so there's no reason not to have animations with both!