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After taking some time early in the week to fix some AI bugs brought on by some of the changes, I took some time to implement the new pistol into the game, and update some of the animations.

As a result, Meridiana now fires and reloads the pistol quite a bit faster. (The reload especially is faster).

Its not implemented yet, but one planned change is that Meridiana's pistol ammo will be limited to the number of cylinders she has.  

Her pistol is an older ball and cap revolver, and this makes loading new rounds in the field very difficult.  In order to overcome this she carries more then one cylinder, and quick swaps those.  (I saw it in Pale Rider, and I'm pretty sure its just a movie thing, but it'll work for me!)
She won't have an unlimited number of cylinders, and so they will likely become a collectable.

The logic for that will take a little more time to write, so for now, reloading will replace all 6 shots.

I've got a few other things in the pipes, but nothing I want to reveal too early!  

Hope everyone stays safe this week!

Files

Updated Pistol Animations

I've updated all the pistol animations to use the new pistol model. They fire faster and reload faster now. I do want to change the way aiming and firing looks a bit in the future.(a cosmetic thing) But I've had a little bit of trouble with getting aim offsets to work correctly. So for now these animations will work! https://www.patreon.com/Mithos56 (NSFW)

Comments

VitAnyaNaked

Great update I think this is definitely a cool idea to implement a new pistol into the game. It gets more fun!