January 10th Update (Patreon)
Content
There is no new animation this week, as I focused on doing an optimization on the AI, and setting up some changes to Meridiana's skeleton that I needed to get done before she has too much animation done.
The AI changes were basically on how the enemies are notified when they've sighted the hero character. Previously, each enemy would do a check about 30 times a second to see if the hero was in their visible and aural range. If so they would do their alert AI stuff.
Since the hero does their own checks every turn for enemies in range, I've done a little optimization where the hero will notify the enemies that she is their visible range. This means that when the hero is way outside their range, the enemies will not being doing any additional checks every frame.
While this alone is not a gigantic savings, I think little stuff like this can add up pretty quickly.
I've also gone back in and retopologized, textured and and skinned Meridiana's belt and bag. I originally didn't do this because I just wanted to get the model in game. But it is an accent that I like, and I think it adds some character.
It did require its own bones so it can move and bounce, so if I was going to add it, I needed to do so sooner than later.
Luckily, because the new bones are tertiary bones, none of the old animations are effected. The bag won't move in any of them, but I don't have any broken animation, and all new animation will have the belt and bag moving around.
The big progress was getting the beginning of the stealth system implemented. Enemies will no longer try to initiate a sex animation when they catch Meridiana. Instead, she must sneak up on them to do so. If she moves too quickly, they will hear her, and if they see her, they will try to attack(albeit with no animation!).
She will next need a stealth movement so that you can sneak up on enemies and hide a little better.
Sorry there isn't a lot visually or anything lewd this week, sometimes these updates aren't going to be very flashy!
Of course, you can message or email me with any thoughts or questions. I love to hear them!