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So here's what I was working on this past week.

Now that I've got a couple characters, I wanted to start getting things into a game environment.


Meridiana is now in Unreal and running around.  She has a teleport ability and two spells to choose from. 

The control scheme and how everything works is going to be changed quite a bit, but now at least she can move around and cast some spells.





The Goblin enemy is also now fully rigged, and also has been put in engine. I was able to get a walk animation done for him last night, and will be able to have him walking around patrolling for booty soon enough.


I also ended up writing a lot of stuff down.  There is a lot of character and world building stuff that I never bothered to put down to paper, and I did a lot of that this week.  It doesn't make for an exciting update, but it will help me get a plan for fleshing things out more clearly.




edited to include break-dancing goblin pic

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Comments

Anonymous

No break dancing goblin gifs ? :P

Anonymous

Super cool! With more and more updates I'm getting more and more questions... So forgive me when I just dump this huge list of questions on you. Feel free to not answer anything you wish to keep as a surprise. ^^ So how do you envision your game working? I played your early demo of the dummy running around. Do you plan on making a game around exploring an area and avoiding/ fighting rapey monsters? Seems like you plan on something a bit more than just move forward - fight a monster and move on to the next monster, fail = get raped theme. Like are their going to be collectibles and treasure chests? Different clothing options? I'm also interested in the systems you plan to have in the game. Like what are your plans on how magic functions? Like is magic going to be a limited usage thing? Or will you have a slowly regenerating magic bar? Also will your protagonist be able to fight back if she uses all her magic? Another thing is how do you plan to do health in the game? Will you have fighting monsters? Or like enemies that fight with their dicks (meaning they just try to rape). Will the rape do damage or will they only rape once the heroin is downed? I got a whole bunch of other questions but I'm getting quite the list. ^^

Mithos56

I added a pic, but I have a pretty hard time capturing gifs in the unreal editor, it freezes when you're doing other things

Mithos56

That really is quite the list of questions, which is definitely cool, so don't worry about it. While I can't answer all the questions yet,(some of it I want to try some different things on, some of it I'm truthfully unsure), there are a few questions here I can answer. I do want there to be a bit of exploration, and actually want to have stealth be important. I enjoy games like assassin's creed, metal gear, the Arkham batman games for the element of tactics that can go into it. I don't want to just use the lose to monster and they rape you thing, but I will have a bit of that cause its fun. There will be collectables and treasure, and I'd like to have costume options, but that's an extra as I'm a one man shop right now. Magic will vary in how its used depending on what it is. Spells are not a one time cast, but managing your magic is important. Running out of magic power will be bad, as your magic is your health as well. And I don't think I'll have any monsters in the final game that will only attack by raping the player. That's all I really feel like I can answer at this time, but keep the questions coming!