Weekly Update December 20th (Patreon)
Content
Now that I've got a couple characters, I wanted to start getting things into a game environment.
Meridiana is now in Unreal and running around. She has a teleport ability and two spells to choose from.
The control scheme and how everything works is going to be changed quite a bit, but now at least she can move around and cast some spells.
The Goblin enemy is also now fully rigged, and also has been put in engine. I was able to get a walk animation done for him last night, and will be able to have him walking around patrolling for booty soon enough.
I also ended up writing a lot of stuff down. There is a lot of character and world building stuff that I never bothered to put down to paper, and I did a lot of that this week. It doesn't make for an exciting update, but it will help me get a plan for fleshing things out more clearly.
edited to include break-dancing goblin pic