July 5th Weekly Update (Patreon)
Content
This week wasn't overly exciting. I continued to work on some backlog animations.(All enemies in game can jump now, for example).
I also continued to work on different particle systems for some goopy effects, some of them to more success then others.
I also spent some time this week mapping out what sorts of props I might need in the game for the various environments I have planned. So even if I don't have my tablet, I can get the basic models started in maya, ready to finish in zbrush when I have my tablet back.
Overall it was a busy week, but not a super exciting one, which happens sometimes. I'm thinking of taking a week off some time in the next month, just to get refreshed, but I want to get at least a few really cool things done before that!
Hope everyone who had a holiday weekend had a safe and fun one, and every else stay safe as well!