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This wasn't a very exciting week, and admittedly I didn't get a whole lot done.

I did manage to get all the retopology, UV mapping and baking done on the dude I've been working on, so this week I should be able to get him rigged.  ( I've already started setting things up, but wasn't able to finish it in time)


Once I do have him rigged, I'll put together some sort of animation to show off.   I'm excited because up until this point, Meridiana really hasn't had any human men to interact with, just monsters.

With real dudes, I feel more comfortable doing some different types of animations.


I'm sorry this isn't more of a substantial update, but sometimes I just get a little bogged down.  
Now that the really boring parts of rigging the dude are done, hopefully I can get back up to speed!

Comments

Goracio

And where is the picture?)

VitAnyaNaked

I think it’s not worth rushing, it’s better to make high-quality content, even if it may be a slower process.