January 12th Weekly Update (Patreon)
Content
This week I got the rig on the Minotaur finally completed, and got him in engine. I've got some materials set up that let me change his skin color, just to give us a little bit of variety.
I have a facial rig system that I spent a lot of time trying to get to work, but it kept failing. Guess it wasn't build for minotaur faces. I did go back and do everything manually, but that took a lot more time to do it right.
rig I tried first, you can see where it was broken.
There are a few parts of the tutorial level I've been getting consistent feedback on, so I've also been looking to address and adjust those.
There is some confusing around the bomb puzzle, and I've got a few ideas I was testing for that. I'll show more off once that's adjusted.
People aren't huge fans of the floating rock platform section, and so I've made a few adjustments to that. I've made the platforms larger, so they're easier to hit, and put a regular platform halfway up, giving the player a chance to stop and reset. I think that'll make it a bit easier to navigate. I'll make further adjustments as I think of them!
Larger Platforms
rest stop
I hope these will be some positive changes, and I'll continue to work out the final area of the map.
That's it for this week!