November 24th Weekly Update (Patreon)
Content
This week I finished off the last of the stealth kill animations, and official put it in game. If you sneak up on an enemy, you'll get a prompt to do a stealth kill on them. This will give the player a way to quickly dispatch enemies that you might not want to charm.
super rough cut of the animation
I made a couple last tweaks to teleport, just a few more quality of life things. Its a little more forgiving. I'll probably need to adjust the range, though.
I've also gone back and started working on the retopo for another character. Christmas is coming and I'll need a Santa. I don't think I'll make it in time, but even if I don't, I want to get this guy in at some point!
I've also still been working on the level design on the combat area. I want to do a good job and give you a mix of threats that don't all come down on you at once(unless you use that gun!). To that end I'm not rushing it, and trying a few different things out, to see what sticks.
Also a reminder that I'm going to be hiding the $1 tier soon, making it unavailable to new people. I don't want anyone to be too surprised!
Otherwise I hope everyone has a nice holiday! I'll be taking a day or two off for Thanksgiving, but I'll still be working next week!