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This week I focused on building out the actual environment for the tutorial level,  as you can see from the video.  I ended up not using my own assets yet, as some of the prebuilt ones I had were a better fit thematically.

I do play on using them later in the level, however.

I also took some time to add some clear tooltips on how to use various abilities.  Right now, these appear as appropriate so you always know what to do.  In the future I might change them to appear when it appears players forget how an ability works, or give the player the option to turn them off.

Not a lot to say, so here's a few screenshots:



There are a few other things I've been working on, but I want to wait to show more of those, or talk about them!


Files

DemoLevelFirstHalf

The first half of my tutorial level dressed up. I still need to add an NPC to talk you through it instead of text boxes, and maybe an odd piece of set dressing, and some additional sound effects, but otherwise its pretty much set. https://www.patreon.com/Mithos56

Comments

Anonymous

Good work! \o/ Maybe add more text on the jump phase for "hold spacebar for use wings and slowly fall"? (bad english sorry)

Mithos56

Its actually in tiny text if you miss the jump. Its kinda a joke that the pit is filled with spikes, but they're all fake.