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I've got MOST of the game play elements in place, and I'd like to get some opinions on what we've got.

This is a whitebox simple layout for a tutorial type level, to teach people the general mechanics.

I'd like if you guys could play through it, and share some opinions on the various elements before I set everything in stone and start to put in the all the set dressings.

Are there any sections that were annoying, or too difficult?

Are there any spells that you'd like to see?

Any abilities that should go?

Do you need two ability buttons, or can Q be reassigned?

Or any other general thoughts.

If you don't want to give thoughts, but just play through it, that's cool too.

64 bit:

https://mega.nz/#!acojjAra!HodA5rkuzmupdoskvUrarvLEu-QjPA-Xa85wYl-v7k4 

I've tried to build out a 32 bit version, but some of the plug ins don't seem to work with one, so I'll keep at it.

edit - if the spell system seems to accept anything when casting  a spell, that's something I can tune.  I'd rather have it recognize too much as opposed to not enough.

Files

Symbol Magic

Symbol Magic with a couple spells. The meteor is maybe too powerful, but it looks cool and is fun. I'll just have to make it expensive to cast. The system is made with the help of this plugin: https://unrealengine.com/marketplace/en-US/slug/neural-network-symbol-recognizer Really grateful that it exists, cause this is more in line with what I've always wanted to magic to be. https://www.patreon.com/Mithos56

Comments

Anonymous

So I ran into a couple of bugs. I used the bomb spell once and then I stuck in the pose where she activates the spell (couldn't use any other spells, couldn't crouch, etc.) so I had to restart the level. I got to the part where I had to fight all the enemies, died, and had to restart, the door getting me there was barred and I lost the bomb spell. Nothing happens when I die, I have to manually restart. When I charmed the enemies near the bomb chest, there is always a delay and I was once clipped into the ground until I moved the animation forward. Enemies attack me when I'm in the middle of a sex scene instead of waiting like in the past (definitely liked that more as it lets me replenish help without worry). Also the button layout in general is just really rough. Ctrl for crouch is hard to utilize and the action buttons don't feel natural, idk. It'd also be nice to use the spell menu without holding it. Those were just my general thoughts.

Mithos56

I appreciate the feedback! Sounds like you're experiencing a lot of bugs, I'll look into those and see if I can reproduce them, and get em fixed. The controls are pretty poorly laid out at the moment, its something I'm gonna have to work on Not keeping the bomb spell after death was a boneheaded mistake of mine, I'll fix that!

Anonymous

Here are a few more things I found: The Rock Spell is not is not added to the spells menu after acquiring it. When Meridiana had sex with the demon woman, Meridiana's arm clipped through the wall, the text “Press E to Use” didn’t go away until the animation ended, and I had no way of ending the animation early like I usually do. Dying also loses the Rock Spell I noticed (not just the Bomb Spell). Also nothing happens if you fall from the platform, the screen just slowly fades to gray and I had to manually restart the last checkpoint. Finally, this isn't a bug, but I feel like the dash spell is too slow to recharge. I'd like to use it on command like the wings spell.

Mithos56

I need to be more clear about some of the powers. Powers gotten from enemies are temporary, and I don't think I even mention that!

Anonymous

Honestly? Best game in this category..... i must say im suprised this looks better then i imagined. I`ve played the tutorial and i simply cannot wait to have an actual Game out of this. In German Keyboard config the keys for the animations are . to advance and , to go back maybe mention it in the tutorial i did indeed keyboard smashing to find the right key..... 10/10 would fap again.