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Getting back on track,  I got some suggestions from the $10 patrons as to what pose for the animation with 2 hobgoblins should be, and got the first part of that completed.


I decided that one of the powers I wanted Meridiana to have it to conjure a Zelda like bomb.  This week I put together all the logic for that.  Just to make sure it felt alright.   Seems to be working pretty well, and now I just need the proper model and effects.  

I have it set up so that I can either let the player detonate the bomb manually, or have it go off after a few seconds (so far I'm testing 5 seconds).  Right now I'm leaning towards having it go off automatically, as then you can still use it strategically, but its not super OP, cause you need to plan it well.

Chubby village girl is also coming along well!

Feels better being more on track!

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Zelda style bomb test

Testing a zelda style bomb ability. I haven't made any models or specific animations for this yet, so I used a pumpkin as a stand in, it was about the right size and shape. Right now the bomb will detonate on its own after 5 seconds, but I have it set up so I can trigger the detonation instead, not sure which to go with. The game is adult oriented, but you can learn more here: https://www.patreon.com/Mithos56