Home Artists Posts Import Register

Content

I unfortunately got set back a bit this week dealing with a few issues( Family member birthdays, House issues, etc).  I did manage to get a little bit done.

The big thing is I got my trap system working.  Right now its just a few different falling logs, but I've got all sorts of devices in mind, and one way to set them off is with a trip wire(Which itself can be a trap).   

It took a bit to get the physics worked out, but in the end I think it's looking not to bad.


I also did mention to get a little more animation work done, though not as much as I'd like.  


Again, sorry this is a bit short, but my week was a bit busy.  I'm going to see if I can't get a few things done this weekend, and then get back on track next week.

Files

Traps!

Testing a trip line that triggers a swinging log trap. Although there are two cable components used to make it look like ropes, the trap actually swings on a physics contraint component.

Comments

Anonymous

Wow, that looks good, I really liked that Ass-Slap animation

Greg Boham

When you can't make a good game, and are shunned from most forums, spam others pages in hopes to get noticed.

Anonymous

Any chance we'll get a newer alpha version?

Mithos56

I'm currently making a few more involved changes I don't want to completely spill the beans on, but I do plan to release another interaction type demo before the end of the month.