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Yeah, I know, I know; the demo isn't out yet, we just want to fix as much as we can before putting out the temporary demo (the polished one will come soon thereafter).

But that's why there was only one cutscene done this time around; most of the last two weeks was spent prepping the Fire Level to be 100% finished off before we move onto the other levels and finishing them off.

It shouldn't be TOO much longer though, and once the demo's ready, I'll ping everyone again of course.

As a reminder, cutscenes are all of different lengths and content density; roughly the same amount of work is being done each week regardless of the actual number going down.

Still by far on track for 2023, too!

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Anonymous

1 scene and 24 but fixes?

FutureFragments

We spent most of the last two weeks working on finishing off the fire level, not in writing, but in bugfixes for it specifically as well as polishing it so it's ready for the full game release, which is why the lower amount of bugfixes overall/cutscenes done this time around.

Circlejerk00

My Disappointment Is Immeasurable And My Day Is Ruined

Luciferianus

question: Will it work on macOS Ventura?