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Mondays am I right? Hahaha, thank you, I'll be here all week.

Anyway, back to the main topic, this week I'll be focusing exclusively on Dungeons and Tavern! Mostly been talking and discussing files with the artist and animator today, lots to do, kinda hate it, but that's how things are. 

Anyway, for Jikage Rising, as y'all have probably seen, some of the characters have sprite updates, we will be seeing them soon, so do look forward to that! I have also the expressions updated, it's a bit of a minor detail, but it should smoothen the immersion a bit more! It's pretty fun so yeap yeap.

As for Dungeons and Tavern, we had more monster art done, some of which is pretty cute and neat. Which comes the annoying part, which is actually setting them into the game. We'll be doing it in a more retro style, which hopefully makes things a bit more interesting!

Jikage Rising (ETA: v2.04 for Patrons on 21st Oct, v2.03 for Public on 7th Oct)
-Fixing the card combat system
-Adding a better tutorial for the card combat system
-Kushina scenes maybe
-Adding in more scenes for existing characters

Dungeons and Tavern (ETA: K.I.V)
-Adding in character events
-Making sure the map doesn't allow players to enter places they're not supposed to
-Figuring out how to make the food exp system simpler

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