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Hello everyone)

This is the summer and June 4. It's time to know the results of my activities for the month of May. And the results are there.

Netral GD: vs Mary

Chapther 1  -  68% 

Event on Location.

Event in City: 3/3

Event in Store: 2/3

1st Enemy  -  96%  

Others Enemy - 40%

Mika Normal Level : 9/9 attack

Mika Hard Level: 11/14 

Mika Death Scene: 2/3. 

The GD 2 project is actually a difficult situation. Because I need to separate the work between the new events (the picture at the top of the new event) and the further creation of Mika. But they both require a lot of time. So there may be a time when I just can't make it in time. But I hope it will not. I also want to say that soon the action of the game will go to college. In the store left to make the last event and then I will start to develop events for the college, as well as a new intermediate enemy (you remember that frightened girl ?)). So it is not long to wait) I just hope that the development of Mika is not too delayed.

About monthly animation ... It was in may, but it's not because I gave up. Just all my animations were short due to lack of time to create them. So I decided to create a quite beautiful video that will not be as short film. But its creation will take enough time. But it's worth waiting, because there will act together ... Two characters in bloomers) who they are exactly, well, someday you will know it)

That's all. I go to work)

Leave your questions in the comments.

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Comments

Anonymous

awesome!

Superior

I was playing your current succubus demo yesterday. It was interested that Thug girl attacks and farts with her sword. Naked thug girl was good ,but it showed too shortly, rather I thought it would be better that she activates her naked ass as a skill in fight. The character was good, but I disappointed some parts also. Actually fart attack is few to enjoy enough. End of farting, it was too short and not enough fart effects. I know it is just extra character. However, it was too short to enjoy than I thought. So please care more to your work for fart fetisher, even though its character is normal extra. So I hope you consider my suggestion when you make boss bedi.

netralgd

I hear you. But the only thing I can do is extend its ending for farting content. So she farts more when she uses the player as a chair. Also naked ass. Maybe I should also revisit the ending itself and make a hero at the end of the Fart Chair or something like this. Anyway, I'll revise the moment and let you know when something is ready. So in my future work I will try to do more farting content. But I try to keep a balance between femdom and farting. So I can't promise too much.

Superior

Thanks for replying my suggestion. I have another suggestion and question as your fan. 1. Does it have only GTS size when it goes into succubus world. Actually, I like GTS, not much. 2. As your works of game, almost final skills are GTS+naked ass. I hope you also put scene which is not GTS+naked ass for not GTS users, even though It would be spent more time. 3. When you begin to make a enemy like boss or hard level character, please make the level like very very hard. They are not normal extra character, so I think they need more humiliation, naked body, more nasty. Actually, Miku is not bad character, but it was also enough to give humiliation. Therefore, I expect how much dirty would it be. 4. I hope to see the scene that enemy’s anus covers his nose completely so that ought to breath only in her anus. If naked boss attacks with fart into nose. Can you express this part like she farts into his nostrils, not nose. I think ‘nostrils’ of word is more attractive. And please make more big fart effects or frequented fart effects with big damage as possible as you can. 5. Just more care for your ending scene. Thank you.

netralgd

1. GTS content will be a mixed genre. Enemies will simply become larger in size and the view will be from the third person(in some moments from the first person). But enemies and bosses will have both femdom and farting attacks. But most likely their endings (and can be attacks too, until I'm sure) will be divided into two different categories. But so far it's a secret, since I haven't thought much about it yet. 2. I can't do that. Making enemies now takes a lot of time, and building attacks and endings on everyone's interests will be very long. But I can create a skip for the endings if the player doesn't want to see them. It is also possible for the future GTS content question of choosing the ending when the enemy or boss will ask what to do with the player. 3. It depends on the nature of the enemy. Can be cruel and merciless enemies that will be very humiliating. But also there will be cute and charming enemies who will not be too cruel. This also applies to bosses. They will be different. In my opinion, if you knowingly make enemies or bosses by a certain standard, it will lead to the same battles, not too different from each other. So I try to make every enemy or boss unique. Just a little. 4. Here I'm not sure I can do anything. Well, I can create for some enemies or bosses an attack where the player's nose will be right in the anus. But at first-person view it will not be visible. But at the sight of the third, it is quite possible. And it is also possible that some succubus enemies will want to do so. But about the nostrils, I can't do anything. Since the model is not, and I'm not a 3D designer to create them. I'm sorry, I can't help you. 5. Well, I'll try to make the endings more balanced in terms of content in both phases. But I won't do too much. Since the game is planned 20-25 + enemies, the content will be repeated. And for the standard enemy will not need to do a long ending. It's not some important character. But it all depends on the nature of the enemy. As in the case of Thug Girl, she is not a fart lover and uses it as a means of humiliation. So her ending turned out like this. In the end I want to say that when the game reaches the end of the main plot, it will be time to create additional phases for all enemies and bosses. So all the enemies in the normal world will get GTS phase, and in the world of succubi all get femdom and fart phase. Then it's time to create a variety of additional enemies and enemies on request. Also, any scenes or any content nonsense that comes to my mind) But I still have a lot of work to do.

Superior

Okay, thank you. Then, in this Bad Bedi boss, does she have nature of cruel and merciless? I hope she has more fart scenes as I said. Plus, how do you think about boss level?

netralgd

Well, she's still the boss of all the gangsters and bad girls in town. So she'll be cruel too. The level bosses I can not determine. they just have more attacks and grabs, and do more damage.

Superior

Yeah, I see. I wish it would be difficult, many humilated farts, cruel ending.

netralgd

Not yet. I did not have time to do this. But I plan to make this fix along with creating endings for Bedi.