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Here link: https://drive.google.com/open?id=1uQ12Fo_vclePgsTR7M1KQ6KHfXIgOVUA

Well, finally I was able to make a decent appearance of the next demo.

In this demo there are all those attacks and deaths from Mika, which I showed on the video and all 3 city events. Also at the beginning of the game there is an opportunity to go directly to these events.

I hope you like the new character, which is the third city event (the image above). A small story will be associated with her later(in next update....i hope).

Well, I went to work on. Because there is still a lot of work on Hard Mika.

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Comments

Kevin D Sauls

I can't wait try this Netral! I'll report any bugs and glitches if any. But you're saying besides the three city events the new MIka attack you showed, and all 3 deaths are ready too or normal? If so that's awesome and do previous save files work as well?

Kevin D Sauls

I got all the answer to my questions with in about 10 minutes of playing around trying everything out now

netralgd

No, here is the inaccuracy of my English. Mika have on Normal 10 attack. Hard Mika have 12 attack. Also finish 2 ending. It's all I show you in video before this demo. Still not done 4 attack for Hard and one Hard Ending.

Anonymous

it's awesome for the city event, any bug found in the city but i have a bug in mika at school, after the dialog its too dark. only the menus is show

Anonymous

Okay thank you very much

Kevin D Sauls

My last question is does Mika have the shoe death and kiss attack implemented? Cause no matter how many times I tried to see other neither happened or are they just low percentage ?

netralgd

Really. There was a bug. Attack Kiss should only fire on the first turn (corrected). And the ending was always chosen the second (from the smell). And at an easy level it was not at all) Well, I as always, without errors I can not) But everything is corrected, the file is overwritten.

Anonymous

I've noticed some City Event bugs as well, during the main story segment where you are still full sized, going into the squares still activates them. Can you please try to address this on the next patch?