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Pic: My tracker (below), MilkyTracker by TiTAN (above). Same song and position in both for comparison purposes.

With load/save implemented in my tracker, I couldn't resist; I added an import feature for MOD files. After all, it's a lot easier to test an effect system in a tracker with piles of tracker files written by various individuals! Anyway, back in the early 90s I ran a BBS that had over a gig of MODs online, so this isn't a problem. =]

The MOD import filter can detect many kinds of MOD files and handle them correctly. No other formats yet (XM and S3M will be next) but as you can see from the image I am able to import an "8CHN" FastTracker 1.x module. I've been writing a little bit of file magic into the tracker so that even if the file extension is incorrect, CTM should be able to detect the kind of file you threw at it.

So, if your imagination isn't quite bubbling yet, let me tell you why this is cool: Almost every song I wrote before I decided to take on music as a career was a MOD, XM, or S3M. I will be able to import my old tunes and do chiptune versions, as well as do weird/fun things like attempting to replay the Second Reality music on a SID (what's that? it's been done, you say?)!

Anyhow, other updates in the tracker have been little bug fixes here and there; I've been extending the song and instrument system to support all of the things I'd like the tracker to do, starting with supporting all of the features of the tracker files I want to pull in. There were also a few updates to my board code as I had broken it somehow, and crashy GUI code. All of that is more stable now.

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