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Regarding the extra time I’m spending with CNT:


I have the weekly mechanics completed and working (at least I think they are working). Saturnxart delivered their commissioned artwork early, and I love the pieces! That also means they will be included in the update and depending on which character path you are on you start with one of three club outfits which will be visible in the bar Sunday night.

I have finished adding the text interactions before/during/after class depending on how much sex the character has had and if you managed to take Elijah back to your room.

High Bimbo now has a more noticeable affect on the story. Same with Nerd.

I would like to finish the segments leading up to the weekend and ideally write out the first session with the Weaver (triggered when performing below expectations in class). Then I believe there is supposed to be the first wet t-shirt contest Sunday.

I also need to finish adding in Period Plus stations around the school, which contain a panty obsessed VI (Dot).


Maybe something before the end of the week...

-B

Comments

Anonymous

Looking forward to the Weaver! So many of these games have no penalties for being resistant and not playing along with the plot. Having a system like that should make the resistance route a much more interesting balancing act. Can I ask if the name is a Perdido Street Station reference? I figure it's unlikely, but quantum tunneling sounds like just its thing.

balthamel

I'm not aware of Perdido Street Station, I just thought I would try to root this firmly in science fiction instead of fantasy so that it also (in a way) ties in with the Zenofae Gene story. Also, reading more about how amazing Perdido Street Station is... I've found that when using the term "Weaver" it can have both a positive and negative identity, sometimes both. In this case the Weaver is a machine that resorts a persons reality, it may also be self aware.