Home Artists Posts Import Register

Content

Time for another progress update!

Sorry this post is so late. Over last few days I was moving and that took a lot of time. Now I'm settled in and I can get back to work.

In the images you can see new art for Annalie, which will be used in events outside of the shop. Previously because her pose was kind of baked into the shop's design she couldn't really be used in events outside of that. There is also a new character being worked on, a cashier lady!

If it comes to programming I'm working on all the new features. Cuddle scene got the background and is getting closer to being done. I included a screenshot of a pretty cool quality of live thing I did. I modified the save menu to be more intuitive. Saves are now in folders and autosaves are in a separate one, when you open save/load menu the folder with the most recent save will open. There's also an indicator for your most recent save.

I also did some work on optimization if it comes to ram usage. Unity's Textures are pretty badly optimized if it comes to memory, because they are always copied to ram even if you only need them on the gpu side. I changed some things to use (and reuse) RenderTextures in the live2D plugin which decreased game's base ram usage from 600MB to 300MB. That could help with a lot of the crashes on the phones.

Speaking of Unity their new policy changes were really shit and theoretically could've killed the game if it got successful enough, because it heavily punished free to play games. I've done some rants about that, but now after the backlash they backpedalled and their new fees aren't too bad. Mostly because you need to earn 1 million$ yearly revenue to be affected, to which we are not even close to. My next game probably will not use Unity though.


As always for the most important, when it will be released? Our goal is the end of October and that should be achievable as long as everything goes well.


Thanks for your support!

Files

Comments

brunoais

Thank you very much for the update! Looking great! Good luck with your new home

inccel

It's not a new home sadly. I just moved back to my parents house for a bit.

Tacopete

Any chance you will revisit the existing sex scenes and improve them, add nuance, more actions, more femdom events/dialogue/options (her being in control/saying stuff)? I know these elements already exist and are noticed and appreciated, but just a little more of the same would make the replayability go up by a lot (as opposed to making entirely new scenes). Unless it's easier to make new scenes then it is to change existing ones. In that case, I just don't know what I'm talking about.

Vincent

Aaaaaaaaawesome!!!!

inccel

I missed the comment, but yes. I am currently working improvements to the code handling dialogues to make personality modules work and that'd allow me to add a bunch of those things. With release date coming close though I'm not sure how much of these I can add as I have a bunch of other things to do.